HR-OS1 Madness

This week has been al about the HR-OS1. We're all working really hard to get the first 50 kits out, so we've been doing an insane amount of work on top of our normal fare.

A couple weeks after the Raspberry Pi 2 came out, we decided to support the Raspberry Pi environment for the HR-OS1. I've been doing a lot of testing on the Raspberry Pi (and finding some bugs in the HR-OS1 Framework along the way). At first we were having some issues with the WiFi dongles we had gotten - our bulk shipment was a version 2 and we had tested on a version 1. But Wade was able to hunt down the correct drivers and get then all working. So far, everything else is working swimmingly. It's great to see the robot running on the Pi.

I've been working in the RME(Robot Motion Editor), a tool that lets you pose and play sequences for the robot. The video shows the robot playing some poses that I created. They're inspired by some of the original Darwin's poses. They're really really really rough, the final ones will be a lot better (as you can see the site/walk don't have proper keyframes in-between them so they're a bit wonky).

I've also been working with the node.js code that Daniel created. My goal is to have the robot serve up a mobile-friendly page that allows you to control the robot. Ideally you'll be able to use the accelerometer in your phone to control it as well - because why not?

The pixy is currently non-functional, but I really hope to do some projects with that soon.

Next week's going to be a lot more HR-OS1. Infact until we ship it (and for a while after) I imagine that it will be consuming quite a bit of my time. But I'm not complaining, it's an awesome little platform.